It can be delightful to create a themed laughter session based on an imaginary story, even more so with our younger friends. Here is a fool-proof template for that end. Follow your imagination, but with a solid base! (To create the laughter exercises, pantomime a particular movement or behavior and simply add laughter to it.)
Introduce Character(s)
Choose one or more characters.
- animal
- boy
- girl
- idea
- machine
- man
- spirit
- thing
- woman
- plant, etc.
Choose A Setting
Environment:
- arctic
- city
- desert
- farm
- forest
- mountains
- ocean
- otherworldly
- village
Time:
- olden
- modern
- future
What’s The Problem?
In trouble:
- Been captured
- Broke something
- Caught stealing
- Causes jealousy
- Does not like something
- Finds forbidden object
- Forgets something
- Goes to forbidden place
- Has enemy
- Is undervalued
- Is unrecognized
- Lost something
- Needs something
- Needs to escape or hide
- Needs to prove worth
- Needs to rescue someone
- Needs to rescue something
- Saw or heard a secret
- Told a lie
- Under a spell or curse
Inner Traits
Inner Traits That Cause Original Trouble:
- Dangerously curious
- Doesn’t follow advice
- Is blindly in love
- Is clumsy
- Is enraged & seeks revenge
- Is foolish
- Is greedy
- Is lazy
- Is naive & trusting
- Is pessimistic
- Is untrained
- Lacks confidence
Inner Traits That Aid Solution:
- Is clever
- Is courageous
- Is generous
- Is imaginative
- Is kind
- Is loyal
- Is optimistic
- Is resourceful
- Is strong
What’s The Solution?
- Discovers skill
- Exercises cleverness
- Finds magic
- Has helper
- Helps self:
- Is rescued
- Is transformed
- Journey undertaken to obtain solution
- Magical
- Non-magical
- Uses inner traits
In Conclusion
Returns to original setting new in some way:
- Is rewarded
- Is wiser
- Is transformed
- Comes with gift or treasure
The End
- Has positive impact on the world
- Lives well
- Offers wisdom
- Passes luck or reward on to others
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